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Game Cube Controller Spice Orange [NOA] | Best controller there is, and in orange too!
 
 


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 Game Cube Controll...  

Game Cube Controller Spice Orange [NOA]

GameCube | Nintendo

average customer review:based on 8 reviews
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     highly recommended  highly recommended



GameCube system controller / 7 buttons / 2 analog sticks / D-pad / Built-in rumble pack device


Wild Controller

Why is it that controller colors have to be a bland color such as black, gray, or silver. There really isn't much that have brought out the feeling of a bright controller. Fortunately, Nintendo has really made a great controller that can bring out the wildness of a game player. The Nintendo Gamecube controller in a bright, invigorating orange is not just exciting, but also very easy to operate for any gamecube owner. Nintendo always makes very easy to operate controllers that are not just worth it in price, but also in controls. I love it inorange, and I just hope Nintendo can try to make more bright-colored ones like this, before there will be no more Gamecube games soon.

Price: A

Controls: A


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Best controller there is, and in orange too!

In my opinion, the Gamecube controller is by far the most comfortable one in the market. The controller fits perfectly in my hand, and the buttons are in easy reach. It feels solid(but not too heavy) when being held. There's the right amount of buttons, so it isn't confusing, but enough to play a game with.
None of my controllers have given me any problems in the year I've had my Gamecube. In fact, the main reason I got a Gameube was because of its controller.
This product is definitely worth buying. And one more good thing: it's orange!


love it

it was cool i got the game within 4 days yay amazon it the best


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The First Party Controllers are the best ones

The first party gamecube controllers such as this one are among the most combfortable, durible, and colorful (Purple, orange, black, and platinum) controllers for the gamecube. Forget the controllers that the other companies made such as MADCATZ, this is the way to go!


Behold- an orange controller.

While it doesn't look like it, the GameCube's controller is very comfortable. Forget that it looks like a robot threw up all over the thing. Holding it doesn't require any adjusting, and finding all the buttons is a sinch. Unless you have huge lumberjack hands, playing games with this shouldn't be a problem. But, there is something that keeps the controller from getting 5 stars. While it is comfortable, there's still the matter of each button. And that's where things are a little bumpy. I'm surprised people haven't mentioned it yet.

First are the main 4 buttons: A, B, X and Y. While I these buttons don't bug me as much as the ones I'm about to get into, Nintendo could've tried a little harder. Why is the B button 1/3 the size of the A button? When I played Smash Bros. Melee for the first time, I was a little irritated that they did this, but adjusted in no time. Having all the special attacks performed with the smallest of the buttons seemed weird. While it is the biggest of the 4, the A button is easily accessable, and there are no problems there. X and Y are the same size, but their placement seems a little off, especially when compared to other system controllers out there, even some of Nintendo's previous efforts. Next, the 3 shoulder buttons L, R and Z, are a bit iffy. L and R are massive, and can be clicked in to serve alternate functions in some games. While it's nice to see that they're basically translations of the Xbox and ps2's analog sticks that can be clicked in, pressing in huge puffy buttons feels akward from time to time. And that Z button surprised me. I didn't know it was there the first time I played a GC game back in 2001. But now that I finally have the system, I got used to it. The C-stick is a welcome addition to any controller, mostly serving as a camera adjustment button for some of Nintendo's first party games. The main analog stick is equally nice, though it's in more of an octagon shape holster as opposed to the other current generation console ones, which are a complete 360?. The Start button is just too small for my tastes. It's too high, and microscopic compared to everything else, even the B button. But what takes the cake is the useless d-pad. What happened? It's just barely the same size as a GameBoy's d-pad. The Xbox, Dreamcast, and even the old 64 had normal sized ones. But here, it's a joke. Don't even think about playing the one whole 2D fighter the system has with this thing. And if you're going to be playing some GameBoy games with the GameBoy Adapter, make sure to import the SNES-looking controller, with a real d-pad. It's nowhere near as small or stiff (as dirty as that sounds) as the one here.

Also, the Spice/orange color is pretty cool. As far as I know, this is the first real orange controller, excluding the transparent 64 consoles late in that system's life. Unless a lime green one comes out (doubtful at this point in the generation wars), this will probably be the most zany of colors. It's pretty slick.

While I mostly just griped and complained about the controller, it's still pretty good. I'm partial to the Xbox's of the 3 main systems out, mostly due to the better trigger buttons and flawless d-pad. If anything, the GC's controller beats the ps2's in the d-pad category...but just barely. At least the GC's is connected. The ps2's is seperated by direction, which is a dumb move, and makes fighting games a chore. Finally, be sure to get this first party version, and not some sorry-ass Mad Catz one. The price for first party accessories is always right, and the quality is first class.


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reviews: page 1, 2



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