And for every Myst, or Syberia, there are far too many games like Crystal Key 2.
Crude and muddy graphics, pointless story line, endless exposition, and illogical puzzles based on the tried and trusted technique of 'search everywhere until you are frustrated; talk to everyone many times over; try everything in your inventory, in combination if necessary'
No redeeming features, as far as I can see....
When I first started the game I wrote off the absolutely abysmal character voice overs as "something I could deal with" and anxiously looked forward to the puzzles. What a complete disappointment. The dialog was difficult to listen to, again and again. If you went back to see if something was new.. and it wasn't.. you got the whole original speil again. The puzzles were either way too easy.. or not intuitive at all.. a bunch of try everything until it works. They also had to be done somewhat in a particular order. If you guessed that you needed something early etc, you couldn't do it until the game was ready. I was all ready to finally get to a "new" place when I realized I had finished the game. Even if this game is in the "bargain basement" box for $2.. forget it, it isn't worth it. This is a perfect example of everything *not* to do for a game of this type..
Oh.. there were a couple really neat graphics.. but look on any review site and you can see the couple that are worth bothering to see.. and you can't traverse them so what you see there is what your going to get in the game