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The Incredible Machine: Even More Contraptions | Excellent Mind Bender
 
 


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 The Incredible Mac...  

The Incredible Machine: Even More Contraptions

Macintosh, Windows | Vivendi Universal, 2001

average customer review:based on 20 reviews
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     highly recommended  highly recommended



Step into our lab, don the whitecoat, and join us for lots of outrageous, inventive, experimental fun.



In the Return of the Incredible Machine: Contraptions, you're the inventor asyou attempt to solve over 250 wildly imaginative puzzles. Create incrediblemachines out of a diverse assortment of crazy and colorful parts, ranging fromropes, pulleys, and bowling balls, to cheese driven mouse motors. And aftersolving the puzzles, make your own with the built-in puzzle editor!


Over 250 unique and challenging "Contraptions" to solve, most with multiple solutions! Create and save your own puzzles to share with friends. Over 100 different parts to mix and match. Certain Programmable Parts allow for truly custom puzzles. Accurate physics models create realistic interactions between parts. Change the gravity and air pressure for each "Contraption" to simulate different worlds, or outer space. Go head-to-head with a friend in the two-player mode, and see who can solve the "Contraption" first. An in-depth tutorial teaches you about the parts, and how they work.



Windows 95, 98, 2000, XP Pentium 90MHz processor  32MB of RAM 50MB of Hard Drive Space Windows-compatible Sound Card 4X CD-ROM Drive Mouse Keyboard
Software pictured here is represented by the packaging for easier viewing. You will receive actual software on CD.


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THE INCREDIBLE MACHINE IS INCREDIBLE!!

I found The Incredible Machine back in 1992 when it was first released. I was so disappointed when I ran out of new puzzles!! Then they brought out another pack of additional puzzles and I was off again! Very disappointed when I ran out of puzzles again! I just recently discovered that there was a NEW T.I.M. 3.0, so I purchased that also! It took me about a month of part-time play to complete the 166 puzzles in 3.0 and I was disappointed again because I had no more puzzles to solve. Then I discovered "T.I.M.~ Even more contraptions". I am in "Hog Heaven" again! This program is the best I've ever purchased! Great for kids and adults also. Great to work together with your kids too! Each player can have their own 'account' so you can compare each player's progress and share hints and tricks with your family as you move along. The puzzles teach a little bit of physics, a lot of logic and best of all, a LOT of FUN!! Besides the fun, it teaches the players how to USE THEIR BRAIN for something other than devising ways to KILL opponents. I rate this program 'GE' for Generally Everyone, 'GFF' for Great Family Fun and 'GBE' for Great Brain Exercise. Unlike most of the games written for the computer generation, this one has ABSOLUTELY NO BLOOD AND GUTS and nobody gets hurt or killed, unless you get a stitch in your side from laughing so much, or fall out of your chair from having so much Fun. I give Every issue of T.I.M. (5) STARS. There is absolutely no more FUN to be found in Computer Game Land. I suggest you get your own copy and find out for yourself, before they sell out! HOURS AND HOURS AND HOURS of GREAT FAMILY FUN!!


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Excellent Mind Bender

This is an excellent program to stretch the limits of your mind. The easy puzzles are okay for children, but the advanced are definitely for teen to adult. The graphics are a little retro. And the CD must be left in the drive while playing (there is a No-CD patch available at [...]).


Addictive


I haven't seen my son since he got this game for Christmas. I hear, "Mom! I made another gizmo!" all day long.


Great for application and synthesis!

My children, ages 9 and 11, have played this game up to the medium level. My 9 year old son is almost done with the medium level and is ready to move to the next. The Rube Goldberg puzzles give the opportunity for the kids to be creative while continually thinking of cause and effect relationships. As the parent, I am amazed at how quickly the children can solve the problems!! They are better at it than me.


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fun puzzles

My son learned about this game in school. He liked it so we got one for home. The puzzles are fun to solve--they teach the player to solve a problem using a selection of tools. In a way it's similar to computer programming--it allows you to connect tools with different functions to create something unique to solve a problem.


reviews: page 1, 2, 3, 4



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