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book: Hedge Knight TPB | George R. R. Martin, Ben Avery, ...
 
 


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 Hedge Knight TPB  

Hedge Knight TPB
George R. R. Martin, Ben Avery, ...

Marvel Comics, 2007 - 168 pages

average customer review:based on 1 review
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A century before the events of New York Times bestselling author George R. R. Martin's epic series, A Song of Ice and Fire, a squire named Dunk picks up the sword and shield of his dead master and enters a tournament to begin his career as a knight. But 'Ser Duncan' has much to learn about this world of knights and nobles, and as he attempts to find a sponsor who will allow him to enter the tournament, he makes friends and enemies readily. Dunk is a capable fighter and has a strong sense of honor, but is that enough for him to become a true knight in the eyes of the others, or is he just a young man living a delusion and putting those he knows in grave danger?


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Solid adaptation, but you may already own it

For those of you who already own the Hedge Knight trade paperback that was originally published by Devil's Due, this is the exact same material you've already seen, re-released by Marvel Comics. It may have different cover art, but if you order the book expecting something new you will be disappointed. Now, on to the book itself...

I was a bit skeptical when I heard that someone was going to adapt George R.R. Martin's Hedge Knight short story into graphic novel format, but I love comics so I gave it a try.

The original Hedge Knight story, which appeared in the Legends anthology, was my introduction to Martin and his epic Song of Ice and Fire series. To be blunt, his writing ruined me for just about every other fantasy author. Nearly every other fantasy series pales in comparison.

So how did the Hedge Knight, a relatively straightforward tale about a knight who attends a tourney and finds himself entangled in the affairs of princes, translate into comic book form?

While Ben Avery's adaptation covers all of the main points of the story, it just doesn't have the same feeling. He does an admirable job, but it's still missing something intangible that the prose story gives the reader. I wish I could explain it better, but the feeling you get after reading this volume is similar to when you see a movie that has been adapted from one of your favorite books. It never quite measures up.

Mike Miller's artwork is the book's saving grace. His renderings of Martin's characters matched the pictures I had in my head from reading the story so closely it was downright eerie. From the epic battles to the mundane sequences, Miller's artwork is a major enhancement to the overall storytelling. Seeing his interpretation of Martin's characters is more than worth the price of admission.

This paperback collects the entire Hedge Knight limited series, plus a new story that leads into the second Hedge Knight story from Legends II. It may not please all George R.R. Martin fans, but it is a worthy attempt at adapting the story, and is well worth checking out.


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