The Ten-Cent Plague: The Great Comic-Book Scare and How It Changed America | David Hajdu | Fascinating History
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The Ten-Cent Plagu...
The Ten-Cent Plague: The Great Comic-Book Scare and How It Changed America
David Hajdu
Farrar, Straus and Giroux
, 2008 - 448 pages
average customer review:
based on 23 reviews
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highly recommended
In the years between World War II and the emergence of television as a mass medium,
America
n popular culture as we know it was first created?in the pulpy, boldly illustrated pages of
comic
book
s. No sooner had this new culture emerged than it was bea
ten
down by church groups, community bluestockings, and a McCarthyish Congress?only to resurface with a crooked smile on its face in Mad magazine.
The story of the rise and fall of those comic books has never been fully told?until The Ten-
Cent
Plague
. David Hajdu?s remarkable new book vividly opens up the lost world of comic books, its creativity, irreverence, and suspicion of authority.
When we picture the 1950s, we hear the sound of early rock and roll. The
Ten-Cent
Plague s
how
s how?years before music?comics brought on a clash between children and their parents, between prewar and postwar standards. Created by outsiders from the tenements, garish, shameless, and often shocking, comics spoke to young people and provided the guardians of mainstream culture with a big target. Parents, teachers, and complicit kids burned comics in public bonfires. Cities passed laws to outlaw comics. Congress took action with televised hearings that nearly destroyed the careers of hundreds of artists and writers.
The Ten-Cent Plague radically revises common notions of popular culture, the generation gap, and the divide between ?high? and ?low? art. As he did with the lives of Billy Strayhorn and Duke Ellington (in Lush Life) and Bob Dylan and his circle (in Positively 4th Street), Hajdu brings a place, a time, and a milieu unforgettably back to life.
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Incredible Social History
It's no surprise to readers of David Hajdu's previous works that he knows
how
to research and how to translate that research into insightful, well-woven prose. He has a knack for finding unforgettable characters and telling their story in a compelling narrative. The
book
is laced with information gained from numerous in-depth interviews.
The story of the
comic
s is itself incredible. The author clearly has a bone-deep knowledge and love of comics that can be seen in the biographies of the various creators and in the controversies they engendered.
But what most attracts me is that Hajdu provides a new reading for the social history of the 1950s, a new, intriguing way to understand contemporary culture. What a fascinating book for comic book fans. I just hope people seriously interested in contemporary
America
n culture and history will read the book as well.
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Fascinating History
I found this
book
totally fascinating. Not only does it discuss the social history surrounding
comic
s in the 40's and 50's but you can also see some parallels between the traditional culture's reaction to comics back then and the reaction of some to video games today. (There as some big differences though that will prevent the anti-gaming types (Jack Thompson, etc.) today from doing the damage Werthiemer (sp?) and his crew did back then.) I think anyone interested in social history, comics or video games will enjoy this book.
A good book on an unfortunate chapter in comics industry
Hajdu does a good job of writing about the hysteria directed against sequential art (to use Will Eisner's term) in the 1940s and 50s. He does a good job of portraying just
how
destructive the forces of censorship can be when certain cultural factors come into play. Things may be much better today, but after reading this
book
, I can't help but think that another big campaign of censorship against
comic
s and other media is right around the corner.
If this book has a weakness, I think that it's that Hajdu doesn't say much in this book about the present state of the medium of comics or ways that fallout from the 1950s crackdown on comics has continued to affect public perception of the medium. Still, I think that this is a must-read for all comics fans. One especially sobering part of the book is a long list of writers and artists who never worked in comics again after the 1950s crackdown. It's very sad to think that the silencing of these writers and artists may have deprived the world of some brilliant work and that some of these people may have reached the same status as Will Eisner or Jack Kirby if they had been able to continue working in comics. Just thinking about it makes me want to write a big check to the Comic Book Legal Defense Fund.
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How Comic Books Met Debilitating Censorship
At various times,
America
ns have chosen to believe that
comic
book
s create juvenile delinquency and encourage all kinds of immoral behavior by corrupting the young, as described in the book with a questionable basis, Seduction of the Inno
cent
. The
Ten
-Cent
Plague
describes a free-wheeling industry that entertained youngsters and people in their twenties with anti-establishment themes and stories.
Despite little or no research to support these views and the Supreme Court upholding the First Amendment, legislators listened to a few psychiatrists and church and scout leaders who believed otherwise and put stiff penalties on those who put out the most popular comics (especially crime, horror, and romance). Distributors and newsstand dealers didn't want to go to jail over comic books, and they knuckled under to the pressure. Publishers quickly began to go broke. The industry tried to save itself with a rigid self-censorship code that made comics bland and did little to restore sales. Hundreds of comic titles died, and many talented people left the industry under a dark cloud.
Mad Magazine was one of the few survivals, and only because it converted from a comic book to a magazine (which wasn't subject to the same penalties).
It's a chapter in American history that few know about or understand. David Hadju does a solid job of describing it. I was a child during most of this and was aware of the protests against comic books, but didn't realize what the effects were.
This book could have been quite a bit shorter and punchier. I was disappointed that so many simple events (like a comic book burning) were treated in such detail. It was a little ho hum after awhile.
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We are creatures of habit...
Highly informative, slightly esoteric, and entirely relevant, Hajdu's case study on the hysteria surrounding crime
comic
-
book
s at the dawn of the Cold War left me with far more questions than answers. While this generally is a sign that an author has breached the innermost walls of my cerebrum and forced me to question my previous held assumptions regarding a given topic, Hajdu's impeccable research and wealth of knowledge was simply too much to handle. When I first purchased the book, I was under the assumption that I would be getting a comprehensive look at the hysteria surrounding the
comic-book
industry as a whole. Not so. Hajdu's research is extraordinarily focused (essentially the decade following WWII), yet highly effective. Those looking for a bit of easy reading need not apply. But I digress...
As a twenty-three-year-old, it makes perfect sense that I would find Hajdu's book rather esoteric. Simply put, I never experienced any of the comic-book burnings or public hysteria cited by Hajdu. But, that does not leave me ignorant of the reactionary elements
cent
ral to the hysteria surrounding po
ten
tially "damaging" aspects of youth culture. As I read this book, I couldn't help but be reminded of the "parental advisory" stickers gracing my generation's compact discs, or the on-going debate surrounding the influence of violent video games on the minds of our nation's "impressionable" youth. Let's not forget the censorship imposed by retail outlets like Target or Wal-Mart, who have effectively banned CD's containing "objectionable" lyrical content from their shelves. So what's the bottom line? I think there's fertile ground for a sequel...
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