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Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D
Steve Warner, Kevin Phillips, ...

Wordware Publishing, Inc., 2007

Great stuff
The best general Lightwave v9 book around. Masterfully written, great tutorials and clear explanations. I agree that the pictures should have been color, but I don't think the book publisher has been able to make that a profitable venture, especially with the ...
  
  











  



  
Learn FileMaker Pro 9 (Wordware Library for FileMaker)
Jonathan Stars

Wordware Publishing, Inc., 2007

Best book for beginner-to-intermediate
Stars quickly introduces the concepts you need to design a truly useful database. Most other books (including the three mentioned at the end of this review) discuss each module of FileMaker separately and in the abstract, similar to the FileMaker User Guide, leaving ...
  
  











  



  
FileMaker Web Publishing: A Complete Guide to Using the API for PHP
Allyson Olm, Stephen Knight, ...

Wordware Publishing, Inc., 2007

The best PHP resource for FileMaker that I've found
I cannot recommend this book highly enough. Allyson, Stephen and Michael have put together an invaluable resource for putting FileMaker data on the web via PHP. The book is very well written with extremely clear example that are easy to follow. As a bonus, it's also ...
  
  











  



  
Adobe Captivate 3: The Definitive Guide (Wordware Applications Library)
Brenda Huettner

Wordware Publishing, Inc., 2008

Best so far...
I am just starting out as a WBT developer and this book provides a good foundation for anyone new or even those who are familar with previous Captivate versions. It also gives a brief synopsis of how to set up a plan for developing a WBT. The quality of the book is ...
  
  











  



  
Programming Game AI by Example
Mat Buckland

Wordware Publishing, Inc., 2004

Really great book
Good book for anyone whom wants to learn AI, no mathematical or phisical background is needed.
  
  











  



  
3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
Fletcher Dunn

Wordware Publishing, Inc., 2002

READ THIS
Hi, i am a college student at Bozeman, Montana, MSU. If you do not know, the computer science course in Montana (of all places) is in the highest Tier in the nation. (That means our school competes with MIT). I can tell that this book is great. Sure there are some ...
  
  











  



  
Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library)
Frank Luna

Wordware Publishing, Inc., 2006

A great intro to the world of DirectX graphics programming
I've been programming for two years now and have relied on online tutorials and sample code for "learning" how to do graphics programming with directX. I needed a basic knowledge of 2D graphics programming for a class, but after a semester of blindly using the directX ...
  
  











  



  
Game Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library)
Richard Rouse

Wordware Publishing, Inc., 2001

Excellent resource for students
I am currently using this as my Game Design textbook. As a student, it provides not only mere theory, but valuable interviews with upstanding designers. It is clear, and a joy to read.
  
  











  



  
Camtasia Studio 5: The Definitive Guide (Wordware Applications Library)
Daniel Park

Wordware Publishing, Inc., 2008

The definitive guide to the best in class screen capture software
Watch Video Here: http://www.amazon.com/review/RAJ86RVFKB2GH A quick screen-capture about why this book is indispensible to creating good screen-captures. This book is the definitive guide to Camtasia Studio 5.x Camtasia Studio V 5.1
  
  











  



  
Access 2003 Programming by Example with VBA, XML, and ASP
Julitta Korol

Wordware Publishing, Inc., 2005

Fantastic book for intermediate-advanced users
This is not the book for beginners. But this is the book for users who have a good foundation with the basics of Access- forms, reports, and queries- and want to learn how to use VBA to improve their database. I'm working on a project where I need to reprogram many ...
  
  











  



  
SQL for Microsoft Access, 2nd Edition (Wordware Applications Library)
Cecelia L. Allison

Wordware Publishing, Inc., 2008

Another Excellent Amazon Transaction
As promised. Easy transaction. This Book is not easily found in bookstores. I saved the price of the book in gas alone!
  
  











  



  
Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)
Peter Walsh

Wordware Publishing, Inc., 2008

Great beginner's book
So, the title of this book is "Advanced 3D Game Programming With DirectX 10.0", which seems to imply that the text is designed for intermediate/experienced programmers who want to up their skills to the next level. This book isn't really "advanced" at all -- it's an ...
  
  











  



  
Maya 8 Character Modeling (Wordware Applications Library)
Gary Oliverio

Wordware Publishing, Inc., 2006

Maya 8 Character Modeling - Great Investment
Awesome investment for anyone serious about learning how to model a human figure. Packed full of information and step by step how to. There are a few points where you have to figure it out, but once past these, smooth sailing. The CD would have been much better ...
  
  











  



  
Managing Virtual Teams: Getting the Most from Wikis, Blogs, and Other Collaborative Tools (Wordware ...
Brenda Huettner, M. Katherine Brown, ...

Wordware Publishing, Inc., 2007

Great for understanding the big picture
As an independent consultant working exclusively from home, all of my teams are virtual, even if they are located a few miles away. I bought this book not to enhance my relationships with those team members but rather to help me develop two training classes on this ...
  
  











  



  
Essential XNA Game Studio 2.0 Programming
Jim Perry, Allen Sherrod

Wordware Publishing, Inc., 2008

Essential XNA Game Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft's powerful XNA Framework and Game Studio Express to produce professional-level games in an incredibly short time.
  
  











  



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