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 TSR Staff  


  
Ravenloft Campaign Setting (AD&D 2nd Ed. Fantasy Roleplaying, 2 Books, 2 Maps, World Posters, Tarokka Deck, ...
TSR Staff

TSR Inc., 1994

A Collecter's Item
The Ravenloft Campaine Setting is one of the first to have come to the AD&D world. The 2nd Edition Box Set is a rare collecter's item and should be in any Ravenloft lover's hands.
  
  











  



  
Pages From the Mages (AD&D Fantasy Roleplaying, Forgotten Realms)
TSR Staff

TSR Inc., 1995

Nothing particularily new here...
This book features some new spells (most found in the Wizard Spell Compendiums), a couple new creatures and the detailing of some 40 spellbooks including Elminster's Travelling Spellbook and Laeral's Libram, among others. Overall, unless you're really interested in ...
  
  











  



  
The Dungeon Master's Guide (Advanced Dungeon and Dragons 2nd Edition Hardcover Rulebook)
TSR Staff, David Cook

TSR, 1989

the @nd edition Dungeons and dragons game books.
This stunning edition was the best of TSR's work unsurpassed by the latter revision and though I have not had the chance to actually have the third I'm sure it is unequal to the 2nd edition. If wizards of coast now owners of TSR were intelligent they would bring the ...
  
  











  



  
Arms & Equipment Guide (AD&D 2nd Ed Rules Supplement, DMGR3)
TSR Staff

TSR Inc., 1991

Accurate and very useful
I thouroughly enjoyed this book. It contains accurate, relevant,and useful data pertaining to any and all equipment, weapons, armor, and other miscelaneous things necessary in order to create an historically-accurate gaming experience. Some of the areas could have ...
  
  











  



  
Character Record Sheets (Star Wars Roleplaying Game)
TSR Staff

Wizards of the Coast, 2000

Great Product
These Character sheets are very crisp and have amazing detail. They are great for groups of RPGers and allow for easy photocoyping. The sheets are the same in the Core Book, but this provides the Gamer the chance to make several characters and to experiment with them ...
  
  











  



  
The Factol's Manifesto (AD&D/Planescape Accessory)
TSR Staff

TSR Hobbies, 1995

This is the essential guide for DMs and Players both
I just started reading this book yesterday and it is the best planescape accessory out there. Ever wondered just who the Factols are and what they act like? Is one of your characters having trouble playing a dustman? Want to visit the shattered temple but don't ...
  
  











  



  
Advanced Dungeons and Dragons: Monstrous Compendium/Mc7 (Spelljammer Appendix)
Tsr Staff

Wizards of the Coast, 1990

D&D monsters in Space
This is a 2nd ed. D&D compendium of monsters for the Spelljammer setting. It contains a lot of fun monsters and has great art. There are translations of the classic Star Frontiers PC races into D&D monsters, there are clockwork spiders, spelljammer barnacles that drain ...
  
  











  



  
Draconomicon (AD&D Fantasy Roleplaying, Forgotten Realms)
TSR Staff

TSR Inc., 1990

The ultimate guide to D&D dragons!
Dragons! If there's one thing that sets the blood afire, it's that one, sinister, magical word. If you love high adventure, this is the book for you! Every aspect of the lives (and deaths) of dragons is scrutinized... there are chapters on dragon evolution and ...
  
  











  



  
Children of the Night: Werebeasts (Accessory)
TSR Staff

Wizards of the Coast, 1998

A Wonderful Collection Of Bloodthirsty Beast-Folk
"Children of the Night: Werebeasts" is the third in the "Children of the Night" series, which also includes "Children of the Night: The Created," "Children of the Night: Vampires," and the out-of-print "Children of the Night: Ghosts." "Werebeasts" revolves around ...
  
  











  



  
Citadel of Light (Dragonlance 5th Age) (Dramatic Supplement)
TSR Staff

Wizards of the Coast, 1998

One of the best setting supplements for Dragonlance!
This boxed set represents the pinnacle of what the 5th Age should be about, and is a must for every narrator/DM that wants to adventure in the 5th Age. The Citadel of Light (the mystical organization Goldmoon created when she discovered the magic of the Heart in the ...
  
  











  



  
Children of the Night: Ghosts (Children of the Night Series Accessory/Adventure Anthology)
TSR Staff

Wizards of the Coast, 1997

A very good tomb for the DM's that like character developmen
I would rank this tomb as the second best in the series of three Children of the Night books. The Vampires were very classic, and the Ghosts had very good development, but the werebeasts had the best of both worlds. Although....the Ghosts could have used a little ...
  
  











  



  
Forgotten Realms Book of Lairs (AD&D 2nd Ed, Forgotten Realms)
TSR Staff

TSR Inc., 1995

Wonderful sourcebook for FR campaigns - time saver!
Here it is, the DM's Bible... over 70 mini-adventures for all levels, all places, and all play styles, arranged by creature type. This book is the saving grace for DM's blessed with those players who love to do their own thing and wander off into the wilderness of ...
  
  











  



  
Monstrous Compendium: Greyhawk Adventures (Advanced Dungeons and Dragons, Appendix)
Tsr Staff

Wizards of the Coast, 1990

A good one to own.
Its not the best monstrous compendiums i have (which is a lot) but it has plenty of useful monsters which can be used in any campaign (particularly the grung which I think is a much less stupid looking bullywug)some like the grung a modified versions of old monsters ...
  
  











  



  
Deck of Priest Spells (AD&D 2nd Ed Game Accessory)
TSR Staff

TSR Inc., 1992

3 books *or so* in one deck
Quest spells, Tome of magic, Player's Handbook. Those books are needed, yes, but all the Priest spells from them are listed in ONE DECK! I've used these on many occasions. It saves lots of time, especially for an impatient DM. Well worth the investment.
  
  











  



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Wonderful sourcebook for FR campaigns - time saver!

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