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 Monte Cook  


  
Monster Manual: Special Edition (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Core Rulebook III)
Skip Williams, Monte Cook, ...

Wizards of the Coast, 2006

THE BEAUTY OF IT ALL!
Well this is going to be a bit of a short review because, after all, it's the Monster Manual. We all know it, we all love it, and we've all used it for years. It's obviously one of the core books to D&D. Part of the Holy Trinity you might call it. Back in the early ...
  
  











  



  
Monster Manual: Core Rulebook III (Dungeons & Dragons d20 3.0 Fantasy Roleplaying)
Monte Cook, Jonathan Tweet, ...

Wizards of the Coast, 2000

great
i dont accutully want to rite a revew, just to rate it
  
  











  



  
Player's Handbook, Version 3.5 (Dungeon & Dragons Roleplaying Game: Core Rules)
Jonathan Tweet, Monte Cook, ...

Wizards of the Coast, 2003

Seeing the new system made me realize how much I like this one
The 3.5 system allowed for massive customization and character creation, as long as you have an imaginative group and a DM who is good with making house rules to bring things down to earth, then this was the best D&D system to date. The forth edition really ...
  
  











  



  
D20 Dark Matter (d20 Modern Supplement)
Wolfgang Baur, Monte Cook

Wizards of the Coast, 2006

Top Notch Game Setting!
This is a remake of the Dark Matter book for Alternity, and it is still a fantastic gaming setting. If you like X-files or any sort of conspiracy theory alien invasion book, this is the one for you. This book incorperates magic, psi, high tech, alien species, even ...
  
  











  



  
Book of Vile Darkness (Dungeons & Dragons d20 3.0 Fantasy Roleplaying Supplement)
Monte Cook

Wizards of the Coast, 2002

Brilliant for gameplay, brilliant philosophically
Dungeons and Dragons supplements should be rated not on their philosophical merits, nor even (I believe) on the quality of their writing, but on their flexibility and usefulness to a wide variety of games. Naturally, a book's being well written and philosophically ...
  
  











  



  
Player's Handbook: Core Rulebook I (Dungeons & Dragons d20 3.0 Fantasy Roleplaying)
Monte Cook, Jonathan Tweet, ...

Wizards of the Coast, 2000

3.0 is STILL better than 3.5
I wouldn't listen to anyone that claims the "new and improved" 3.5 is any bit "new and improved". 3.0 is truly the right blend of D&D tradition and sound game mechanics. 3.5 is a pile of garbage house-rules for actual D&D crafted by a new batch of "limited" designer ...
  
  











  



  
Monte Cooks World of Darkness
Monte Cook, Sean K. Reynolds

White Wolf Publishing, 2007

Monte Cooks World of Darkness
Its a new and refreshing way to look at the world of darkness, its the same feeling of dread, but in a new aspect. Aside of that it gives up open possibilities within the dark world that earth has become... which we are developing ourselves. Thanks Monte for this ...
  
  











  



  
Dungeon Master's Guide: Core Rulebook II (Dungeons & Dragons d20 3.0 Fantasy Roleplaying)
Monte Cook

Wizards of the Coast, 2000

The How and Why of D&D3e
The 3rd Edition Dungeon Master's Guide is exactly what it should be - a description of the how and why of 3rd Edition rules. It is so much more than a collection of tables and charts. Sure, those are there as a short cut, an easy reference. What the book really brings ...
  
  











  



  
Dungeon Master's Guide: Special Edition (Dungeon & Dragons d20 3.5 Fantasy Roleplaying)
Monte Cook

Wizards of the Coast, 2005

Very Good
Very handy when playing. hes some extra things that is why it is version 3.5. the cover is very good and is why it is the special edition.
  
  











  



  
Dungeons & Dragons Core Rulebook Set (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Three Book Slipcased ...
Jonathan Tweet, Skip Williams, ...

Wizards of the Coast, 2003

D&D core set
The boxed core set is great. You get the main books you need to get started and at a great price. Well worth it.
  
  











  



  
Monte Cook's Ptolus: City By The Spire TPB
Monte Cook, Caanan White, ...

Marvel Comics, 2007

An OK introduction to a slice of the City by the Spire
First off, I'm a huge fan of the Ptolus setting. I've got all the books related to it, pre-ordered the Big Book itself, all the rest. And I'm a comic book fan, and have been all my life. So this should be a no-brainer. Unfortunately, an awesome setting is served ...
  
  











  



  
Worlds Of Their Own
R. A. Salvatore, Michael A. Stackpole, ...

Paizo Publishing, LLC., 2008

Many of today's best (and best-selling) fantasists got their start writing shared world fiction supporting roleplaying games. This massive anthology collects more than a dozen thrilling tales from R.A. Salvatore, Michael A. Stackpole, Monte Cook, Ed Greenwood, Elaine Cunningham, and more to give an exciting overview of the original worlds and ...
  
  











  



  
The Planewalker's Handbook (AD&D/ Planescape)
Monte Cook

TSR, 1996

Planescape in a Nutshell
Besides being a very beautiful book (marvelous drawings in full color by DiTerlizzi), it is the perfect complement for the Campaign Setting. I would say the 3 basic things you need to run a planescape campaign are the setting, a monstrous compendium (preferably the ...
  
  











  



  
Ghostwalk (Dungeons & Dragons d20 3.0 Fantasy Roleplaying Campaign)
Monte Cook, Sean K. Reynolds

Wizards of the Coast, 2003

Ghostwalk as a Meta-setting
Like a lot of newer D&D stuff, Ghostwalk's application in games is up to the player. As a standalone game it is fair, though its ties into the D&D cosmology poses more questions than it answers. It is best used as a meta-setting the same way that Planescape or ...
  
  











  



  
Glantri: Kingdom of Magic (Mystara, 2511)
Monte Cook, Bruce A. Heard

TSR, 1995

The best AD&D Module ever written!
This book is not only the definitive book on magic it is a description of one of the most exciting and exotic AD&D Kingdoms ever. It doesn't clutter up your mind with hundreds of magic items and spells. It shows you how they can be created. In this principality the ...
  
  











  



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3.0 is STILL better than 3.5

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